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The BSc Digital Technologies for Animation, Games and Immersion programme is designed to allow students to develop skills and find employment in the fastest growing and most exciting area of contemporary digital media – ‘Createch’, the intersection of innovative creative thinking with emerging new technologies.
The course will cover a range of innovative technologies and media-forms which lie in between the longer established formats and structures of commercial media production (such as film and TV, animation and mass market games). Examples of such technologies include,...
The BSc Digital Technologies for Animation, Games and Immersion programme is designed to allow students to develop skills and find employment in the fastest growing and most exciting area of contemporary digital media – ‘Createch’, the intersection of innovative creative thinking with emerging new technologies.<br/><br/>The course will cover a range of innovative technologies and media-forms which lie in between the longer established formats and structures of commercial media production (such as film and TV, animation and mass market games). Examples of such technologies include, augmented reality (AR), virtual reality (VR), casual games, interactive animation, projection mapping, immersive experiences, and responsive advertising and installations.
3 options available
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Course Details
Information
Study Mode
Sandwich
Duration
4 Years
Start Date
09/2025
Campus
Main Site
Provider Details
Codes/info
Course Code
W288
Institution Code
H36
Points of Entry
Year 1
M:45
Diploma with 45 Level 3 credits at Merit. To include Units in either Science, Computer science or Mathematics based subject.
112-120 points from a minimum of 2 HL subjects at H4 or above to include either Science, Computer science or Mathematics based subject at SL or HL (with the remaining points to come from a combination of HL, SL and Core).
B,B,C
B,B,B
To include at least 1 A-level from either a Science, Computer science or Mathematics based subject.
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