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Have you ever played a video game and wished that the gameplay was less frustrating or the level design more challenging? This course will take your technical skills to the next level as you design game scenarios and work out the gameplay and playability, programming and designing levels with the respective degrees of difficulty and fun. Working with games art and visual effects art students to add visual appeal, you will programme Blueprint games.
Working alone, in teams or in industry-focused charrettes, you will develop the digital toolset, technical invention and conte...
Have you ever played a video game and wished that the gameplay was less frustrating or the level design more challenging? This course will take your technical skills to the next level as you design game scenarios and work out the gameplay and playability, programming and designing levels with the respective degrees of difficulty and fun. Working with games art and visual effects art students to add visual appeal, you will programme Blueprint games. <br/><br/>Working alone, in teams or in industry-focused charrettes, you will develop the digital toolset, technical invention and contextual knowledge to create stimulating and fun games. You will graduate with an industry-ready reel demonstrating your invention and technical prowess. <br/><br/>The course will focus on students designing game scenarios, working out the gameplay and playability and designing the levels with the respective degrees of difficulty, working with Games Art, Visual Effects Art, and Animation students.<br/><br/>You’ll be able to personalise your studies by choosing from a range of up to eight optional modules. Your course also includes our School-wide, sector-leading CoLab module.<br/><br/>**Employability**<br/>Graduates will be prepared for a broad range of careers in games design. This could include roles such as level designer, gameplay designer, games UX designer, games writer, graphics programmer, AI programmer, generalist programmer and games tester. <br/><br/>**Facilities**<br/>We’re committed to helping you explore, expand and refine your craft, as you discover new creative horizons with some truly great tools, equipment and workspaces. Visit our facilities hub at **www.ntu.ac.uk/artfacilities** to find out more.<br/><br/>We are also proud to be launching the new Design & Digital Arts building to prepare our graduates for success in professional, technical and commercial careers in the growing cultural and creative industries.<br/>This landmark building will place Nottingham as a UK hub for film, television, animation, UX design, games design, graphic design and more.<br/><br/>Facilities include:<br/><br/>Collaborative studio spaces for each discipline<br/>Digital Innovation Lab and VR/Mixed Reality Studio<br/>Exhibition spaces<br/>TV and Film Studio<br/>Black Box studio<br/>Film Production editing suites<br/>Screen printing room<br/>Sound studios<br/>Stop Motion Studio<br/>Café
1 option available
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Course Details
Information
Study Mode
Full-time
Duration
3 Years
Start Date
15/09/2025
Campus
City Campus
Provider Details
Codes/info
Course Code
W202
Institution Code
N91
Points of Entry
Year 1
104
112
104 - 112 UCAS Tariff points from up to four qualifications (two of which must be A-level equivalent)
Pass your Access course with 60 credits overall with a minimum of 45 credits at level 3
104 - 112 UCAS Tariff points from your BTEC Level 3 National Diploma and up to two other qualifications.
104 - 112 UCAS Tariff points from your BTEC Level 3 National Extended Certificate and up to three other qualifications (one of which must be A-Level equivalent).
104 - 112 UCAS Tariff points from up to four qualifications (two of which must be A-level equivalent)
We will consider T Levels for entry to this course, either as stand-alone qualifications or in conjunction with other Level 3 qualifications, in accordance with the specified course tariff points.
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