**Develop the practical and critical skills to become an expert digital artist within the games design and creative entertainment industries.**
Explore design in the intersection between art, gaming and technology.
As part of your course you’ll:
- Apply the fundamentals of design theory to game art and related visual media
- Develop practical 2D/3D visualisation and compositional skills
- Establish your practice in the form of a personal portfolio
- Understand the application of critical studies in relation t...
**Develop the practical and critical skills to become an expert digital artist within the games design and creative entertainment industries.**<br/><br/>Explore design in the intersection between art, gaming and technology.<br/><br/>As part of your course you’ll:<br/><br/><br/>- Apply the fundamentals of design theory to game art and related visual media <br/><br/><br/>- Develop practical 2D/3D visualisation and compositional skills<br/><br/><br/>- Establish your practice in the form of a personal portfolio<br/><br/><br/>- Understand the application of critical studies in relation to game art and what is required when working on the production of digital assets within game engine and visualisation technologies<br/><br/><br/>- Undertake personal, detailed academic and practical research in relation to your specialised subject area<br/><br/><br/>- Validate your creative process through your dissertation and portfolio of work<br/><br/><br/>**Find out more**<br/><br/>You’ll engage with a series of stimulating summer projects before your course starts, designed to prepare you for first year of study.<br/><br/>Informed by an intellectually stimulating and challenging academic environment and developed in consultation with industry, including game studio and publisher Team17 and Rockstar Leeds, you’ll build a strong practical skillset focused on developing your creative practice.<br/><br/>Your learning will be results-driven, taught by staff with a wealth of experience in the principles, theory and application of design. Our strong links with industry will give you opportunities to start building your professional network whilst you study.<br/><br/>Your attendance at annual events such Games Republic, London’s Vertex 2D/3D art conference and guest lectures by leading practitioners such as Disney Animator Aaron Blaise will give access to the worlds best creatives. <br/><br/>**Specialist facilities**<br/>Within specialist facilities, software such as ZBrush, 3ds Max, Maya, Substance Painter, Adobe Creative Suite and HD screen-based drawing tablets, will provide you with the opportunity to reach your creative potential.<br/><br/>**Why study Games Art at Leeds Beckett University...**<br/><br/><br/>- Networking opportunities – you’ll have plenty of chances to come together with industry, and our guest lectures have included Rebellion, Ubisoft, Atomhawk and Disney Animator Aaron Blaise<br/><br/><br/>- Rockstar Leeds and Team17 consulted on the development of this course, so your learning will prepare you for working in industry<br/><br/><br/>- Showcase your work in front of leading employers at the end of year degree show<br/><br/><br/>- Learn from industry professionals with a wealth of experience in the principles, theory and application of design<br/><br/><br/>- Course and industry trips such as the Yorkshire Games Festival will help to immerse you in the industry<br/>
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Course Details
Information
Study Mode
Full-time
Duration
3 Years
Start Date
15/09/2025
Campus
City CampusC
Provider Details
Codes/info
Course Code
WG24
Institution Code
L27
Points of Entry
Year 1
UCAS TariffGCSE/National 4/National 5GCSE English Language and Maths at Grade C or above (Grade 4 for those sitting their GCSE from 2017 onwards) or equivalent. Key Skills Level 2, Functional Skills Level 2 and the Certificate in Adult Literacy/Numeracy are accepted in place of GCSEs. |
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