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Our foundation year in Art and Design is designed to provide you with an introduction to our range of subject areas, and to prepare you for the discipline of your choice. It will give you the opportunity to explore new ideas, opening up new perspectives on the key debates within the field. It begins in the first semester with the development of fundamental Art and Design skills, as well as practical exploration across all of the disciplines in our Art and Design foundation programme. In the second semester, you are encouraged to specialise in your own discipline and are supported by our experienced staff team as you prepare your work for an end of Foundation year public exhibition. You will also benefit from workshops in our high-end facilities, and from working with leading academics who will encourage you to become a confident and creative thinker. Your practical development is accompanied by modules in both semesters on foundational academic skills – skills that will be essential as you progress to your chosen full degree.<br/><br/>On successful completion of the foundation year, you will be able to move on to study for the Games Art BA Honours degree for a further three years. <br/><br/>The Games Art BA will provide you with the creative and technical skills needed to make games come to life. You’ll be prepared to become a games artist who can concept and develop unique and engaging visual experiences, across a wide range of creative industries and emerging technologies. <br/><br/>In the first year, you’ll study alongside Games Design BA students, focusing on core principles of games art and design, research skills, and the societal role of games. You’ll develop abilities in concept design, game mechanics, level design, 2D asset creation, 3D modelling, and game engines. By the end of your first year, you’ll have the choice to continue with the Games Art BA or change your specialism to Games Design BA. <br/><br/>In the second and third years, you’ll refine your skills, creating advanced 2D/3D characters and environments while exploring areas like visual effects, virtual reality, and user interface design. Additionally, you’ll explore global audiences, cultural impacts, and inclusivity within gaming. You’ll also investigate industries using games for entertainment and social purposes, such as educational gaming. <br/><br/>Collaboration is central to this course, with opportunities to work on inter-disciplinary projects, critiques and game jams alongside students from Animation, Graphic Design, Illustration and Computer Games Development courses. These activities mirror industry practices, ensuring a professional-level learning experience, where artists and designers work together. <br/><br/>Based at our Harrow Campus, youll work in specialised facilities, including our new Games Hub and Emerging Media Space, as well as in our Design, Film and Digital Media studios. <br/><br/>The course fosters confidence and encourages independent thinking, preparing you for roles such as Concept Artist, 3D Environment Artist, Animator, or Technical Artist.
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Course Details
Information
Study Mode
Full-time
Duration
4 Years
Start Date
09/2025
Campus
Main Site
Provider Details
Codes/info
Course Code
GG44
Institution Code
W50
Points of Entry
Foundation
48 UCAS Tariff points from the Access course
48 UCAS Tariff points from all components of the Diploma Programme. International Baccalaureate Career-related Programme will be considered on a case-by case basis
PPP
GCSE English Language grade 4/C - IB grade 4 Higher level, GCSE Maths Pass - IB Pass
D,D
48 UCAS Tariff points
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Region | Costs | Academic Year | Year | |
---|---|---|---|---|
England, Northern Ireland, Scotland, Wales, Channel Islands | £9,535 | 2025/26 | Year 1 | |
EU, International | £17,000 | 2025/26 | Year 1 |
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