Game Development Bachelor of Science (with Honours) - BSc (Hons)
Course Overview - Game Development Bachelor of Science (with Honours) - BSc (Hons)
Build indie games from day one. Use industry tools, work in cross‑disciplinary teams, deliver playable prototypes, and develop a portfolio that showcases the technical, creative and professional skills you’ll need to succeed in the UK games industry. On this degree you will:
* Develop playable prototypes and indie games from day one.
* Use industry tools such as contemporary game engines, C++ programming, 3D modelling software, version control and agile frameworks.
* Work in cross‑disciplinary teams to collaborate like a real studio across art, design, pro...
Build indie games from day one. Use industry tools, work in cross‑disciplinary teams, deliver playable prototypes, and develop a portfolio that showcases the technical, creative and professional skills you’ll need to succeed in the UK games industry. On this degree you will:
* Develop playable prototypes and indie games from day one.
* Use industry tools such as contemporary game engines, C++ programming, 3D modelling software, version control and agile frameworks.
* Work in cross‑disciplinary teams to collaborate like a real studio across art, design, programming and production and deliver indie games and vertical slices.
* Learn through production workflows by following Scrum methods, run sprints, present MVPs, organise stakeholder meetings and analyse progress with data.
* Develop a professional portfolio through course assessment and produce industry‑ready work you can showcase.
Key Course Features:
* Gain enterprise experience by pitching ideas, prepare for funding opportunities and delivering a yearly showcase at a public expo.
* Take part in game jams where you will prototype ideas, collaborate under time pressure and build portfolio pieces that show your adaptability and problem solving skills.
* Access specialist facilities such as dedicated labs, project spaces and equipment in the Creative Industries Building.
* Receive support from a dedicated team via open‑door access, mentoring and one‑to‑one guidance from experienced staff.
* Join a creative community and collaborate with students across games, art, animation and creative media.
* Meet industry guests every year by attending talks, workshops and creative conferences featuring developers, studios and specialists who can share real insights and experiences.
Course Information
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Course Details
Information
Study Mode
Full-time
Duration
3 Years
Start Date
2027-09-20
Campus
Wrexham (Main Campus)
Application Details
Provider Details
Codes/info
Course Code
B76-D34
Institution Code
G53
Points of Entry
Year 1
Entry Requirements
UCAS Tariff
96.0
112.0
Types and subjects of qualifications from a range of backgrounds will be taken into consideration, as many subjects remain relevant. Life experience and a demonstratable portfolio will also be taken into consideration if students do not meet tariff range. This is expected to be significant factor with students applying for Foundation Year study.
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Fees and funding
| Region | Costs | Academic Year | Year | |
|---|---|---|---|---|
| International, EU, England, Scotland, Northern Ireland, Wales, Republic of Ireland, Channel Islands | £9,790 | 2026/27 | Year 1 |
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