Games Development BSc (Hons)

Course Overview - Games Development BSc (Hons)

There is a growing need and demand for Graduates qualified within the computer games sector. This programme is designed to encompass Game development with specialisms in the field of games design and games software development. The Programme enables students to gain an overall understanding of the sector then allowing them to focus in specialist areas.

1 option available

Some courses vary and have tailored teaching options, select a course option below.

Course Information

Study Mode

Full-time

Duration

4 Years

Start Date

15/09/2025

Campus

Main Site

Course Address
Cowcaddens Road
Glasgow
G4 0BA

Application Details

Course Code

G750

Institution Code

G42

Points of Entry

Year 1, Year 2, Year 3

Entry Requirements

Scottish Higher

B,B,C,C

including either Maths; Application of Maths; Computing or a Science subject

International Baccalaureate Diploma Programme

26

26 points including HL Maths or Computer Science at 4

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MMM

Level 3 BTEC Extended Diploma in relevant subject. Must include Maths

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)

H3,H3,H3,H3

to include Maths or Computing or a Science subject

Scottish HNC

Pass

Year 2: 15 credit HNC Computer Games Development with B in Graded Unit

Scottish HND

Pass

HND Computer Games Development with B in Graded Unit 2. The HND must include one of the following Maths units: Computer Programming: Applied Mathematics (level 7); Mathematics for Interactive Computing: Essential Techniques (level 7); Mathematics: Calculus and Matrices for Computing (level 7); Mathematics for Computing (level 8). In addition to the Maths unit, specific units are required depending on the stream to be taken: Software Development stream - must include the following compulsory units (or equivalent): Computer Games Development: Object Oriented Programming; Computer Games: Programming Fundamentals and Game Technology. The HND must also include one of the following units: Artificial Intelligence for Computer Games; Game Customisation & Scripting, Game Physics, Software Development: Abstract Data Structures; Programming a Game for a Mobile Device or Software Development: Object Orientated Programming. Design Stream - must include include 3 units from the following (or equivalent): 2D Animation; 3D Level Editing; Games Interface Design; Game Design Theory; Designing and developing an interactive product games; Narrative and Genre in Computer Games; Game Customisation & Scripting or Game Design: Pitch to Treatment

Foundation Apprenticeship (SCQF Level 6)

Pass

Accepted as equivalent to one Higher at grade B as part of the overall grade profile of Highers required for entry. Any essential subjects at Higher should still be achieved in addition to the Foundation Apprenticeship.

A level

C,C,C

to include Maths, Computing or a Science subject

T Level

Pass (C and above)

Digital Production, Design and Development

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Fees and funding

Scotland £1,820
England, Northern Ireland, Wales, Channel Islands, Republic of Ireland £9,250
EU, International £15,200

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