Have alternative qualifications or dont quite meet our entry criteria? No problem.
Whether its Nintendos Super Mario Bros, Ion Storms Deus Ex, or Rockstars GTA V, all successful games throughout each generation are built on good game and level design, story-telling, 2D and 3D modelling and texturing.
This is the games design course for you, made to enable you to get ready for a career in the multi-billion pound games industry. Spark your imagination and let that creativity run riot at our dedicated arts campus.
**Course Overview**
Turn your ideas ...
Have alternative qualifications or dont quite meet our entry criteria? No problem.<br/><br/>Whether its Nintendos Super Mario Bros, Ion Storms Deus Ex, or Rockstars GTA V, all successful games throughout each generation are built on good game and level design, story-telling, 2D and 3D modelling and texturing.<br/><br/>This is the games design course for you, made to enable you to get ready for a career in the multi-billion pound games industry. Spark your imagination and let that creativity run riot at our dedicated arts campus.<br/><br/>**Course Overview**<br/><br/>Turn your ideas into exciting new games. Seventy-five percent of your course is practical – designing, developing and creating new game experiences to create a portfolio for future employers.<br/><br/>This games design degree is all about the art and design work related to video games, creating storyboard concepts and turning them into playable prototypes. You’ll gain the skills to compete in this growing industry.<br/><br/>Industry-standard 3D and games engine software will help you develop essential skills including drawing, modelling, texturing and using the games engine. Our dedicated arts campus will allow you to mix with other creatives, allowing you to work on joint projects and develop your own network of creative practitioners.<br/><br/>**On this course you will...**<br/><br/><br/>- Have access to dedicated Games Design labs with industry-standard software, providing a friendly, collegiate, and supportive environment.<br/><br/><br/>- You learn games specific topics like drawing & concept art, character design, environment design, 3D modelling, texturing, level design, and game theory.<br/><br/><br/>- Have the opportunity to take a range of trips outside of the lab to gain inspiration and improve creative thinking. In previous years they have included games expo – EGX and Develop: Brighton.<br/><br/><br/>- Take part in our annual Game Jam that culminates in an award ceremony featuring Industry experts as judges and delivering a keynote lecture.<br/><br/><br/>- Develop a wide range of transferable digital skills allowing you to take up a number of internships during your studies.<br/><br/><br/>**What you will learn**<br/><br/>Our foundation year will help you reach the right level for taking the rest of the degree, building a solid foundation of skills from which to expand upon.<br/><br/>On this programme, you will learn to design, develop, and create new and unique gaming experiences. However, this is not a programming course; it is all about the art and design work related to video games. You will learn all about art and design, developing storyboards and concepts which you will later turn into playable prototypes (both 2D and 3D).<br/><br/>**Year One**<br/><br/><br/>- Media in Context<br/><br/><br/>- Professional Practice<br/><br/><br/>- Media Narratives<br/><br/><br/>- Published Media Products<br/><br/><br/>- Introduction to Drawing for Gaming<br/><br/><br/>- Creative Technologies for Game Design<br/><br/><br/>**Year Two**<br/><br/><br/>- Cultural Contexts<br/><br/><br/>- Collaborative Practice<br/><br/><br/>- Drawing, Visualisation and Concept Art<br/><br/><br/>- 3D Modelling<br/><br/><br/>- Gaming For Game Designers<br/><br/><br/>**Year Three**<br/><br/><br/>- Understanding the Creative Economy<br/><br/><br/>- Working in the Creative Economy<br/><br/><br/>- Concept To Prototype<br/><br/><br/>- Concept Art & Visualisation 2<br/><br/><br/>- Texturing<br/><br/><br/>- Digital Sculpting (Optional)<br/><br/><br/>- Games Creation - Design to Distribution (Optional)<br/><br/><br/>- Motion Capture and Animation for Games (Optional)<br/><br/><br/>- Digital Painting Techniques (Optional)<br/><br/><br/>**Year Four**<br/><br/><br/>- Theory and Research Methods in the Arts<br/><br/><br/>- Dissertation<br/><br/><br/>- Group Game Project<br/><br/><br/>- Markets, Audiences & Exhibition<br/><br/><br/>- Major Project<br/>
Some courses vary and have tailored teaching options, select a course option below.
Course Details
Information
Study Mode
Full-time
Duration
4 Years
Start Date
15/09/2025
Campus
Carlisle - Brampton Road
Application deadline
Provider Details
Codes/info
Course Code
W283
Institution Code
C99
Points of Entry
Foundation
UCAS Tariff48 Potential to succeed can be measured in a number of ways including academic qualifications and skills obtained outside academic study such as work experience. You can find out more about the tariff and qualification options from the UCAS tariff table. Please check selection criteria for any additional entry requirements. Scottish HigherD,D,D,D Access to HE DiplomaP:45 60 credits, 45 must be graded at Level 3 Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)PPP A levelA T LevelPass (C and above) |
Find more courses from The University of Cumbria with our undergraduate course search.
Region | Costs | Academic Year | Year |
---|---|---|---|
EU, England, Northern Ireland, Scotland, Wales | £9,250 | 2024/25 | Year 1 |
International | £13,575 | 2024/25 | Year 1 |