**Why study Computer Games Development at Liverpool John Moores University?**
- LJMU ranked 8th in the UK for animation and game design (The Guardian University Guide 2025)
- Dedicated Gaming lab with VR-Ready Workstations, PlayStation Development Kit, Xbox Development Kit , VR (Oculus Rift, HTC Vive, Playstation VR, Gear VR) Development Kit, Microsoft HoloLens, and Motion Capture System
- Incorporating industry standard curriculum - PlayStation First and Unreal Academic Partner into teaching
- Academic society (LJMU IGDA Acade...
**Why study Computer Games Development at Liverpool John Moores University?**<br/><br/><br/>- LJMU ranked 8th in the UK for animation and game design (The Guardian University Guide 2025)<br/><br/><br/>- Dedicated Gaming lab with VR-Ready Workstations, PlayStation Development Kit, Xbox Development Kit , VR (Oculus Rift, HTC Vive, Playstation VR, Gear VR) Development Kit, Microsoft HoloLens, and Motion Capture System<br/><br/><br/>- Incorporating industry standard curriculum - PlayStation First and Unreal Academic Partner into teaching<br/><br/><br/>- Academic society (LJMU IGDA Academic Chapter) and annual student events such as LJMU Game Showcase and LJMU Game Jam<br/><br/><br/>- Regular visits by game industry professionals who offer career and technical advice<br/><br/><br/>- Exciting career opportunities with games development companies like Sony Computer Entertainment Europe, Rockstar North, Electronic Arts, Jagex, Lucid Games, TT-Games, Hello Games, PlayDemand, V-Time and more<br/><br/><br/>- International Foundation Year course available offering direct progression onto this degree programme<br/><br/><br/>**About your course**<br/>Taught by leading experts, the BSc (Hons) Computer Games Development at Liverpool John Moores University offers you exciting paid work placement opportunities with leading games development companies plus access to state-of-the-art facilities. This BSc course will prepare you to be a computer game developer ready to work and succeed in this challenging and exciting industry.<br/><br/>Computer games development is a very technically demanding process and developers are required to possess a wide range of technical skills including computer programming, computer graphics and mathematics. In addition, they are also expected to have strong knowledge of gaming console and PC hardware architecture.<br/><br/>The topics typically covered in this course include:<br/>- C/C++ computer programming languages<br/><br/><br/>- Applied mathematics for game physics and computer graphics<br/><br/><br/>- Shader-based 3D graphics programming using industry standard API such as OpenGL and DirectX<br/><br/><br/>- Multi-platforms (PC and consoles) gameplay programming, including techniques such as game content pipelining, multi-threading, artificial intelligence, memory management and optimisation<br/><br/><br/>- Game design, level design, game production and digital game content production<br/><br/><br/>On this course you will have direct access to experts in the field as well as state-of-the-art facilities at the University. Our Games Technology Lab with its Sony PlayStation and Microsoft Xbox consoles, and industry standard software, together with excellent technical support, mean that you will get plenty of hands-on experience and extensive opportunities to build up a portfolio to show and impress prospective employers.<br/><br/>You will have the opportunity to undertake a years paid industrial placement thanks to our links with over 450 local, national and international organisations, including SCEE, Lucid Games, Atomicom, Damibu, Setgo Games, Fish in a Bottle, TribePlay in China.<br/><br/>The Department of Computer Science and Mathematics has strong links with many local, national and international games development companies. These employers work with us to ensure that the course is current and up-to-date, and that graduates are able to meet the demands of the games industry for skilled developers.<br/><br/>**Your Lecturers**<br/>This research-informed and practice-driven course is taught by a team of lecturers who have rich industry background and are research active. All teaching staff have doctoral degrees in their respective areas of expertise and they have professional collaborations with Games industry. Staff in the Department of Computer Science and Mathematics actively participates in research to further the development of state-of-the-art computing technologies. Research within the School is recognised internationally in the area of Networked Systems and Security, Computer Entertainment, and Neural Networks with funding from EPSRC, BBC and the European Union.
Some courses vary and have tailored teaching options, select a course option below.
Course Details
Information
Study Mode
Sandwich
Duration
4 Years
Start Date
09/2025
Campus
City Campus
Application deadline
Provider Details
Codes/info
Course Code
G450
Institution Code
L51
Points of Entry
Year 1, Year 2, Year 4
UCAS Tariff112 128 Scottish HigherAcceptable on its own and combined with other qualifications. Access to HE DiplomaAcceptable on its own and combined with other qualifications. International Baccalaureate Diploma ProgrammeAcceptable on its own and combined with other qualifications. Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)DMM DDM Acceptable on its own and combined with other qualifications. Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)Acceptable on its own and combined with other qualifications. A levelB,B,C A,B,B Minimum Number of A Levels: 2 Maximum AS UCAS Points: 20 T LevelTo obtain the required UCAS points from a related subject area. Contact the Course Enquiries team for details. |
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Region | Costs | Academic Year | Year |
---|---|---|---|
England, Northern Ireland, Scotland, Wales | £9,535 | 2024/25 | Year 1 |
EU, Channel Islands, International, Republic of Ireland | £18,250 | 2024/25 | Year 1 |