Exploring, experimenting and creating experiences and applications in augmented, extended, mixed and virtual realities, installation, performance, and sensor-based media.
- This Immersive Media postgraduate course will explore storytelling, experience design and development with immersive and creative technology
- Taught in a city with a long history of innovation across games, film and creative technology (Immersive Economy Report, 2019)
- Dedicated lab spaces and access to a range of production facilities across the Screen School and the L...
Exploring, experimenting and creating experiences and applications in augmented, extended, mixed and virtual realities, installation, performance, and sensor-based media.<br/><br/><br/>- This Immersive Media postgraduate course will explore storytelling, experience design and development with immersive and creative technology<br/><br/><br/>- Taught in a city with a long history of innovation across games, film and creative technology (Immersive Economy Report, 2019)<br/><br/><br/>- Dedicated lab spaces and access to a range of production facilities across the Screen School and the Liverpool School of Art and Design. Including a range of specialist VR, AR and MR development and display (headsets, spectacles, projection) technologies<br/><br/><br/>- Software workshops include, Unreal, Unity, Blender, Gravity Sketch, Isadora, TouchDesigner and Adobe Creative Suite... though we are software agnostic and story first<br/><br/><br/>- A Collaborative Project run in partnership with industry partners in the creative media sector, to develop real world projects<br/><br/><br/>- Looking at the application of immersive content and technology across a range of sectors<br/><br/><br/>Immersive experiences require novel narrative mechanisms and new language of production... The best technology will not produce the change needed without equal excellence in content production and understanding of immersion as a narrative form.<br/><br/>-Creative Industries Review, 2017<br/><br/>In 2019, a research symposium at the Redmonds Building, home of Liverpool Screen School and the MA Immersive Media programme, explored how researchers, developers and practitioners are approaching the emerging mediums of virtual reality, augmented reality and mixed reality for storytelling. The day included eight panels exploring the diverse ways in which people are engaging with new technologies and speakers included creative writers, theatre makers, game developers, filmmakers, artists, creative coders and a range of disciplines to discuss the immersive storytelling experiences research symposium.<br/><br/>Companies included Marshmallow Laser Feast, Draw and Code, Limbik Theatre, Pilot Theatre, Boom Clap Play, Kinicho, Production Park and Charisma.ai.<br/><br/>We are the last generation to know a blank space.<br/><br/>-Dave Lorenzini (Draw & Code), talking to students about the future of XR, 2022.
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Course Details
Information
Study Mode
Part-time
Duration
2 Years
Start Date
09/2025
Campus
Liverpool John Moores University
Application deadline
Provider Details
Codes/info
Course Code
Unknown
Institution Code
L51
Points of Entry
Unknown
Take the next steps at Liverpool John Moores University with our postgraduate course search.
Region | Costs | Academic Year | Year |
---|---|---|---|
England, Northern Ireland, Scotland, Wales | £49.6 | 2024/25 | Year 1 |