**Please check the Sheffield Hallam University website for the latest information.**
**Course summary:**
- Build practical experience in writing software to create computer games.
- Study the hardware-level optimisations used in modern games.
- Learn how to write the libraries and tools used to develop games.
- Understand how to apply maths in 2D and 3D game development.
You’ll gain a deep understanding of C/C++ programming for game development processes and technologies – including rendering and opti...
**Please check the Sheffield Hallam University website for the latest information.**<br/><br/>**Course summary:**<br/><br/><br/>- Build practical experience in writing software to create computer games. <br/><br/><br/>- Study the hardware-level optimisations used in modern games. <br/><br/><br/>- Learn how to write the libraries and tools used to develop games. <br/><br/><br/>- Understand how to apply maths in 2D and 3D game development. <br/><br/><br/>You’ll gain a deep understanding of C/C++ programming for game development processes and technologies – including rendering and optimisation techniques – using current gaming hardware. You’ll also put together a commercial-quality portfolio of computer game work during the course, suitable to show potential employers. <br/><br/>**How you learn:**<br/><br/>All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive. <br/><br/>The course is carefully structured to help you develop your skills and experience for a career in game development – with the deeper level of knowledge you’ll need to create the tools used by game creators. One of the key ways you’ll learn is through a project-based approach, encouraging you to develop your skills while tackling meaningful and relevant projects. <br/><br/>We begin by providing you with game development techniques such as programming in C++ and manipulating 2D and 3D graphics using mathematics. In your second year you’ll apply your learning to solve the kinds of problems game developers face. Here you’ll apply your C++ programming skills and learn about rendering techniques, multithreading, memory management and assembly optimisation. You’ll also work with our PlayStation 4 and PlayStation 5 development kits as you develop your own substantial game products. <br/><br/>In your final year you’ll explore more advanced game development techniques such as shader programming, as well as refining the skills you’ve already developed. Importantly, you’ll develop skills in critical thinking so you can successfully reflect on your own work and appraise other people’s. This will give you the ability to evaluate your own progress and determine your own career goals. <br/><br/>**Applied learning**<br/><br/>**Work placements** <br/><br/>You’ll have the opportunity to complete a year-long work placement between your second and third year. A placement is widely recognised as the gold standard opportunity to gain personal and professional development through real-world experience. <br/><br/>You will be encouraged to take up this opportunity, as it will benefit your long-term career prospects and salary level, as well as your academic achievements and degree classification. Your course will prepare you to succeed in your placement and you will be supported throughout it. <br/><br/>Your placement will allow you to apply the knowledge and skills gained on your course, in areas such as game tool development, game development, and software programming.<br/><br/>Students from this course have worked with companies such as: <br/><br/><br/>- Sony (SIEE) <br/><br/><br/>- Sumo Digital <br/><br/><br/>- 3Squared <br/><br/><br/>- Autodesk <br/><br/><br/>- Dumpling Design <br/><br/><br/>- Jollywise Media <br/><br/><br/>- SI Games <br/><br/><br/>- SN Systems <br/><br/><br/>- Supermassive <br/><br/><br/>- Team17 <br/><br/><br/>Your placement year will allow you to gain an Applied Professional Diploma in addition to your degree which will enhance your graduate profile and give you the edge with future employers. <br/><br/>You’ll also be supported to take advantage of work experience opportunities throughout your course, through access to a range of support activities, resources, and employer events from your Employability Team. This will further enhance your employability skillset, confidence, and opportunity-awareness to help you succeed in your career after graduating.
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Course Details
Information
Study Mode
Sandwich
Duration
4 Years
Start Date
22/09/2025
Campus
Main Site
Application deadline
Provider Details
Codes/info
Course Code
G611
Institution Code
S21
Points of Entry
Year 1
UCAS Tariff112 120 This must include at least 64 points from two A levels or equivalent BTEC National qualifications. For example: BBC-BBB at A Level, DDM in BTEC Extended Diploma, Merit overall from a T level qualification, or a combination of qualifications (which may include AS Levels, EPQ and general studies). Access to HE DiplomaM:15 An Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 15 level 3 credits must be at merit grade or above, from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate. GCSE/National 4/National 5English Language or Literature at grade C or 4, and Maths at grade B or 5. |
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Region | Costs | Academic Year | Year |
---|---|---|---|
England, Northern Ireland, Scotland, Wales, Channel Islands, Republic of Ireland | £9,250 | 2024/25 | Year 1 |
EU, International | £16,655 | 2024/25 | Year 1 |