**Please check the Sheffield Hallam University website for the latest information.**
**Course Summary**
- Learn the key techniques and skills required to create a wide variety of games.
- Attain a deep understanding of game play.
- Create prototypes and game concept pitches for external clients and experts.
- Collaborate with students from other gaming disciplines to understand game production in a team context.
- Gain the visual communication and creative problem-solving skills industry employers are l...
**Please check the Sheffield Hallam University website for the latest information.** <br/><br/>**Course Summary** <br/><br/><br/>- Learn the key techniques and skills required to create a wide variety of games.<br/><br/><br/>- Attain a deep understanding of game play.<br/><br/><br/>- Create prototypes and game concept pitches for external clients and experts.<br/><br/><br/>- Collaborate with students from other gaming disciplines to understand game production in a team context.<br/><br/><br/>- Gain the visual communication and creative problem-solving skills industry employers are looking for.<br/><br/><br/>On this course, youll explore the artistry and industry of games design. You’ll complete real game development projects and develop your own creative approach, with access to cutting-edge facilities and resources supported by the likes of Sony Playstation. Upon graduation, youll have the portfolio, experience and qualifications you need to land an exciting position.<br/><br/>**How You Learn** <br/><br/>At Sheffield Hallam, all our courses are designed to engage you with the world and challenge you to think in new ways. You’ll get to collaborate with others, and you’ll be taught in a supportive environment where you can thrive.<br/><br/>This course employs a creative, practice-based approach set within the context of group project activity. This emulates the collaborative nature of professional practice within the creative industries, and is underpinned by analysis, iteration of ideas and concepts, and reflection on creative processes.<br/><br/>As you progress through the course you will be able to choose your own focus and develop your understanding of specific roles within game development and game design.<br/><br/>You will design and create prototypes, organise playtesting sessions with potential audience members, work as a member in an agile game development team and produce and maintain a professional portfolio of own game design work.<br/><br/>**Applied learning**<br/><br/>**Live projects**<br/><br/>The course includes a range of professional development and work-based learning opportunities, including producing game concept and prototype pitches for commercial and other external clients, guest lectures from industry professionals and networking events. You will get opportunities to develop your own future strategy as a game professional whether that be freelancing, working as an independent game developer or working in a specific sector in the game or interactive media industries.<br/><br/>**Field trips**<br/><br/>Industry visits, field trips, game jams, and live projects will be a key aspect of your preparation for employment, facilitate contextual knowledge and understanding and provide opportunities for networking and cementing relationships with industry and fellow aspiring game designers, artists, and programmers.<br/><br/>**Networking opportunities**<br/><br/>At every level of the course, through the networks of the course staff, you will have the opportunity to engage with specialist visiting lecturers from the industry to show your work. A wide range of professional development and networking opportunities are supported by the Media Arts and Communications Department, such as the yearly Pathways event. We always seek to support and enable any student who obtains a placement to be able to take such opportunities.
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Course Details
Information
Study Mode
Sandwich
Duration
4 Years
Start Date
22/09/2025
Campus
Main Site
Application deadline
Provider Details
Codes/info
Course Code
A112
Institution Code
S21
Points of Entry
Year 1
UCAS Tariff112 120 This must include at least 32 points from two A Levels or equivalent BTEC qualifications. For example: BBC-BBB at A Level, DDM in BTEC Extended Diploma, Merit overall from a T level Qualification, or a combination of qualifications, which may include AS levels, EPQ and general studies. Access to HE DiplomaM:18 An Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 18 level 3 credits must be at merit grade or above, in a media-related programme, from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate. GCSE/National 4/National 5GCSE English Language at grade C or 4. |
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Region | Costs | Academic Year | Year |
---|---|---|---|
England, Northern Ireland, Scotland, Wales, Channel Islands, Republic of Ireland | £9,250 | 2024/25 | Year 1 |
EU, International | £17,155 | 2024/25 | Year 1 |