Visual Effects for Games and Real-Time Media BSc
Course Overview - Visual Effects for Games and Real-Time Media BSc
Combine strong technical expertise in visual effects (VFX) with game programming and creative design skills. Learn to develop visual and audio effects for real-time media such as games, film, TV, immersive experiences and more.
Our degree is perfect for aspiring VFX artists who want to develop technical expertise and imaginative storytelling skills. Unlike other VFX degrees, this course focuses on real-time methods. That means creating effects that you can see, hear and feel, using professional software like Houdini and game engines such as Unreal Engine, alongside other pr...
Combine strong technical expertise in visual effects (VFX) with game programming and creative design skills. Learn to develop visual and audio effects for real-time media such as games, film, TV, immersive experiences and more.<br/><br/>Our degree is perfect for aspiring VFX artists who want to develop technical expertise and imaginative storytelling skills. Unlike other VFX degrees, this course focuses on real-time methods. That means creating effects that you can see, hear and feel, using professional software like Houdini and game engines such as Unreal Engine, alongside other programming and software tools.<br/><br/>From day one you’ll work with industry-standard tools, exploring topics such as game development, cinematography, graphics programming, audio design and real-time production techniques. Abertay is Scotland’s first Houdini Certified School Partner and Adobe Creative Campus. Houdini is industry software widely used to develop VFX and 3D animation. Alongside this you’ll work with game engines such as Unreal Engine and Unity, and learn how to build projects for a variety of platforms, from PC to games consoles to Mixed Reality.<br/><br/>You’ll gain hands-on experience through studio collaborations, developing a portfolio that mirrors professional practice and pipelines. We have close contacts with companies such as Sony, Microsoft, Epic Games, Vicon, Industrial Light and Magic, Wild Child Animation and more. This mixture of industry toolsets and contacts, alongside real-world projects, helps you gain the skillset employers are looking for.<br/><br/>You’ll graduate able to design and develop high-level integrated audio and visual effects in real-time. You’ll also have a strong awareness of the emerging trends and technologies in this fast-moving field. With demand for real-time VFX expertise increasing, you’ll be ready to join this exciting and evolving industry.<br/><br/><strong>Abertay ranked top three in Scotland for overall satisfaction in Computer Games & Animation in the 2025 National Student Survey.</strong>
Course Information
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Course Details
Information
Study Mode
Full-time
Duration
4 Years
Start Date
09/2026
Campus
Abertay Campus
Application Details
14 January
Application deadline
Provider Details
Codes/info
Course Code
G460
Institution Code
A30
Points of Entry
Year 1, Year 3
Entry Requirements
UCAS Tariff
Not Accepted
Scottish Higher
A,B,B,B
International Baccalaureate Diploma Programme
26
With 3 subjects at a minimum at S5 or H4
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
DMM
Creative Media Production, Electrical/Electronic Engineering, Engineering, IT, Art & Design
Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)
H2,H3,H3,H3
To include Maths at O4 or better
Scottish HNC
Pass
Computer Arts & Design- Graded Unit B Next Gen Computing- Grade M Digital Design and Development- Graded Unit B
A level
B,C,C
T Level
M
Digital Production, Design & Development (Pearson) or Digital Business Services (NCFE) or Digital Support Services (NCFE) or Digital Production, Design & Development or Digital Support Services or Digital Business Services
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Fees and funding
| Region | Costs | Academic Year | Year |
|---|---|---|---|
| Scotland | £1,820 | 2026/27 | Year 1 |
| England, Northern Ireland, Wales, Republic of Ireland | £9,535 | 2026/27 | Year 1 |
| EU, International | £17,950 | 2026/27 | Year 1 |



































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