3D Game Art & Design BA (Hons)
Course Overview - 3D Game Art & Design BA (Hons)
The BA (Hons) 3D Game Art and Design degree is for creative and ambitious students who want to turn their passion for games art and game design into a career. This industry-focused course provides practical training in the artistic and technical skills needed to create game worlds, characters and interactive experiences. Whether you aim to become a character artist, environment artist, animator, technical artist or indie developer, the degree prepares you for work in the growing games industry. You will work with professional software including Unreal Engine, Maya, Blender, ZBrush, ...
The BA (Hons) 3D Game Art and Design degree is for creative and ambitious students who want to turn their passion for games art and game design into a career. This industry-focused course provides practical training in the artistic and technical skills needed to create game worlds, characters and interactive experiences. Whether you aim to become a character artist, environment artist, animator, technical artist or indie developer, the degree prepares you for work in the growing games industry. You will work with professional software including Unreal Engine, Maya, Blender, ZBrush, Substance Painter and Photoshop. Through structured modules, you develop skills in 3D modelling, sculpting, texturing, animation, world-building, visual scripting and real-time rendering, reflecting real studio pipelines. At Level 4, you build a strong foundation in design, visual communication, modelling, texturing and animation, while exploring gameplay and level design. Level 5 allows you to refine your interests through specialist areas such as character creation, environment art, technical art and advanced animation, alongside a self-directed project that helps shape your portfolio. In Level 6, you specialise further, focusing on professional development and producing a polished final project aligned with industry standards. Throughout the course, you learn through hands-on workshops, studio-style teaching, feedback and collaborative projects, supported by industry engagement, guest speakers and portfolio reviews. Graduates leave with a strong portfolio, knowledge of industry workflows and the confidence to pursue roles such as concept artist, character artist, environment artist, animator, technical artist, level designer, 3D generalist or indie game creator.
Course Information
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Course Details
Information
Study Mode
Full-time
Duration
3 Years
Start Date
09/2026
Campus
City Campus Manchester
Application Details
14 January
Application deadline
Provider Details
Codes/info
Course Code
I620
Institution Code
M10
Points of Entry
Year 1, Year 2, Year 3
Entry Requirements
UCAS Tariff
64
Full level 3 qualification in a related subject. We strongly recommend that all applicants have GCSE English Language and Mathematics grades A*-C or level 9-4. If English is not the first language, an IELTS score of 6.5 with a minimum of 5.5 in all skills, or equivalent, is required.
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Fees and funding
| Region | Costs | Academic Year | Year |
|---|---|---|---|
| England, Northern Ireland, Scotland, Wales | £9,535 | 2026/27 | Year 1 |























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